Oct 27, 2022 | Adafruit, Arduino, Community Call to Action, In the Community, Open Source Resource, OpenBehavior Team Update, Teaching
We recently launched a repository of 3D printed tools for neuroscience research (in August 2022) and started a new GitHub repository to make the designs available in a single repository last month. Thirty five designs are now available in the repository, which you can...
Sep 29, 2022 | Community Call to Action, In the Community, Open Source Resource, OpenBehavior Team Update
A few weeks ago we made an announcement about our new initiative to collect 3D printables relevant to behavioral neuroscience research. We had a number of submissions via our Google Form for designs ranging from stereotaxic beds for neonatal mice, to adapters for...
Aug 18, 2022 | Adafruit, Arduino, In the Community, Open Source Resource, OpenBehavior Team Update, Teaching
Many labs use 3D printers to create small parts, tools, and replacement items for existing lab gear. Most of these items are never used outside of the lab where they were designed, and there are probably many parallel solutions to common lab problems available. For...
Aug 4, 2022 | Adafruit, Arduino, In the Community, Open Source Resource, OpenBehavior Team Update, Teaching
The goal of the OpenBehavior project is to make open source tools more accessible and easier to use for neuroscientists. With support from NSF’s Division of Biological Infrastructure, Lex Kravitz and Cammi Rood and Kevin Chávez López from the Laubach Lab, spent the...
Jul 7, 2022 | In the Community, Open Source Resource, OpenBehavior Team Update, Teaching, Video Analysis
Last year, OpenBehavior created a video repository with the intention of gathering raw behavioral neuroscience videos in one location to train students to use video analysis software. Recently, we have updated our repository and added three videos depicting commonly...
Apr 7, 2022 | Community Call to Action, Open Source Resource, OpenBehavior Team Update, Video Analysis
In the summer of 2021, OpenBehavior organized a working group on methods for video analysis. A Slack channel was started to discuss the methods and a series of virtual meetings were held that involved conversations among users and developers. Some in the group decided...