This talk explores the integration of teaching, research, and creative practice as a basis for computing and arts education though a retrospective of the design, development, history and analysis of the programs, projects, related work of Professor Andrew Phelps at the Rochester Institute of Technology. Specific focus is placed on the integration of computing and the arts, the role of and support for multidisciplinary teaching and research, and lessons learned, current challenges, and related national and international trends in games development education. This session features numerous examples from curriculum design, current research projects, creative practice, student work, and academic/industry partnerships.
More on Andy:
Andrew “Andy” Phelps is a Professor of Art & Design at Rochester Institute of Technology (RIT). He is the also the founder of the RIT School of Interactive Games & Media, the founder of the RIT Center for Media, Arts, Games, Interaction & Creativity (MAGIC) and the founder of the related campus-wide studio and production organization, MAGIC Spell Studios. He led the design and establishment of the RIT Masters of Science in Game Design & Development, as well as the Bachelors of the same name, both of which have been ranked in the top 10 in the nation since their creation by the Princeton Review.
Andy’s alumni can be found at major studios worldwide including Microsoft/343, Activision|Blizzard, Bungie, Sony, Zynga, and more, as well as numerous other engineering, art, design, and interactive media companies. His students have also gone on to successful careers in graduate and doctoral programs, government agencies at the local, state, national and international level, non-profits, and several philanthropic foundations. His work in game design, game development, game art and game education is recognized internationally, has regularly been presented at numerous academic conferences and in related journals, has been supported by grants from multiple federal agencies, numerous state and local agencies, and research labs at private corporations. These include the Library of Congress, the National Science Foundation, the US Department of Education, Microsoft Research, and more. His work has also been extensively covered in the popular press and trade literature, including USA Today, CNN, the New York Times, Polygon, Gamasutra, Inside HigherEd, the Chronicle, Campus Technology, etc.
In addition to his roles at RIT, he currently serves as president of the Higher Education Video Game Alliance (HEVGA), which he co-founded with colleagues in 2014, and which now represents over 310 colleges and universities with games curricula world wide. In the spring of 2019 Phelps is serving as a Games Scholar in Residence at the School of Communications at American University, working with faculty and staff at the School and the AU Game Lab. He maintains a website featuring his work as an artist, researcher, and educator at https://andyworld.io/